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Word Crush
(formerly Word Slices)
Creative Director

I'd initially been hired as a consultant to conduct an audit of the company's org chart and pipelines.  A few weeks in, the CEO made an offer to incubate myself and some of my people to design original games for them.  We made a handful of original pitches and advised on design / production for a half-dozen others.  Word Slices was one of the original pitches.

  • Directed design, art and production for various mobile game titles across company's portfolio
  • Directed 2D, 3D art, animation, design, UX/UI and visdev, establishing a cohesive creative vision
  • Authored primary design documentation for game systems, art direction and content frameworks, translating creative vision into clear SOP's and actionable guidance for design, art and development teams
Landing Screen
App Icon Proposal
White Paper
Gameplay
Iterations
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