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American Girl World
Creative Director
On top of the usual UX / UI and game design, this was my breakout managing narrative. I oversaw the development of the game’s story, prose, maintaining its lore, writing character diction and VO direction. Narrative design for the g8-12 demographic is not without its challenges, but it was actually a lot of fun working with brand to develop a living, breathing American Girl universe.
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Authored GDD and Narrative design
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Managed game’s story, prose, lore and dialogue
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Generated wireframes and storyboards for UX, UI and cinematic flows
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Architected gameplay systems / mechanics based on market comparables and brand direction

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