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American Girl World
Creative Director
On top of the usual UX / UI and game design, this was my breakout managing narrative.  I oversaw the development of the game’s story, prose, maintaining its lore, writing character diction and VO direction.  Narrative design for the g8-12 demographic is not without its challenges, but it was actually a lot of fun working with brand to develop a living, breathing American Girl universe.

  • Authored GDD and Narrative design
  • Managed game’s story, prose, lore and dialogue
  • Generated wireframes and storyboards for UX, UI and cinematic flows
  • Architected gameplay systems / mechanics based on market comparables and brand direction
American Girl World Banner
Play Session UX
Character Select Close-up
Characters
Character Explode
Z. Yang Animation Workflow
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