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Pixel Cuties
Creative Director / Principal Artist
This game was a lot of fun.  Sometimes I have to wear multiple hats and this was my first time wearing this many at once – I was primary design, UX /UI, game art and art direction all while coordinating with a virtual team in Australia.  The client wanted a true pixelated aesthetic, so we had to create a workflow for turning vector assets into pixel-art for implementation.  There were more than a few late night Slack parties on this one. 

  • Created all production assets for final game soft-launch
  • Established artistic direction through the creation of style guides & art bibles
  • Designed wireframes and storyboards for UX, UI and cinematics flow
Pixel Cuties Title Screen
Intro Cinematic Storyboard
UI Samples
In-game Shop Boards
Daily Challenge Storyboard
Daily Challenge Pre / Post Boards
Lucky Cat UX
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